Demo Feedback Report
Thank you to everyone who played the Wo Long: Fallen Dynasty demo
during its limited time release from 16th - 26th September 2022,
and to everyone who answered the survey.
During the survey period,
we received over 80,000 responses from around the world.
The entire development team takes all of the comments and suggestions seriously,
and we are working towards adjusting and improving the game before its release.
Survey results from key sections are shown below along with comments
from the development team and notes on where improvements are being planned.
Survey Categories
*Note: percentages rounded down to the nearest whole number
Overall Demo Rating
Overall, how would you rate the demo?
Positive89%
Average9%
Negative1%
Battles
Overall, how would you rate the battles?
Positive88%
Average 10%
Negative 2%
Graphics
Overall, how would you rate the graphics?
Positive 74%
Average 22%
Negative 5%
Sound
Overall, how would you rate the sound (music, sound effects, voices)?
Positive 83%
Average 15%
Negative 2%
Level Design, Difficulty
How would you rate the proximity of the placement of enemies and their strength during the missions?
How would you rate the difficulty level of the boss battle?
Positive 72%
Average 22%
Negative 6%
Tutorial
How would you rate the tutorial length and ease of understanding?
Positive 68%
Average 23%
Negative 9%
UI
What was your impression of the way the gauges and icons appeared on-screen during battle?
How did you feel about the user-friendliness and controls of the menu screens?
Positive 66%
Average 24%
Negative 9%
Online Multiplayer
How would you rate your satisfaction of Online Multiplayer? (Alliance/Co-op)
*Note: Based on those who played multiplayer mode.
Positive 70%
Average 21%
Negative 9%
Character Creator
How would you rate your satisfaction of the Character Creator?
Positive 81%
Average 17%
Negative 3%
Additional Adjustments
Camera
- Improve camera shake during attacks.
- Improve the camera behavior in narrow areas and against walls.
- Revise the lock-on behavior so that aiming at intended targets is improved.
Morale Rank
- Adjust the Morale Points earned when enemies with a higher Morale Rank are defeated.
- Change the player's Morale Rank so that it can increase higher than the maximum Fortitude Rank.
- Make adjustments so that Morale Points can be earned when attacks that consume Spirit land.
Growth Elements
- Revise the Spirit and guard performance of each weapon type to increase uniqueness.
- Adjust the influence factor of equipment weight.
Other Adjustments
A Message From the Development Team
Thank you to the many players who participated in the survey.
We will proceed with making changes based on the direction in this report so that we can meet your expectations.
We hope you will continue to look forward to Wo Long: Fallen Dynasty.