Ver.1.03A Update Details 

PlayStation®3 : February 12, 2013 Xbox 360® : February 26, 2013
(Release dates may be subject to change)
The Ver. 1.03A update being released today for PlayStation®3 is listed as "Ver. 1.04" on the PS3 software update screen. After the update has been successfully applied, the version information on the bottom right of the DOA5 title screen should read "Ver. 1.03A". The hardware version name for PS3 has been changed to reflect that the content of the update is exactly identical to the update for Xbox 360®.

■ Changes & fixes

Fixed an issue in Ver. 1.03 that prevented stagger escapes while in Critical. (The Xbox 360 version will also have the same behavior.) PS3/Xbox360
Made it easier to continue combos in Tag Mode by disabling stagger escapes for some Criticals. PS3/Xbox360
(2/14/2013 The following item has been corrected:)
Changed the combo damage adjustment in Tag Mode for tag changes during juggles from 0.7 to 0.95.
Adjusted the amount of GP gained and lost in Ranked Matches to bring it in line with original expectations. PS3/Xbox360
Changed the fight results (Fights, Wins, Wins (%)) displayed for opponents in Ranked Match searches to only display Ranked Match fight results. PS3/Xbox360
Change the Grade Point gauge display in areas such as the fight results in the Main Menu to be based on current rank rather than overall performance. PS3/Xbox360
Fixed a bug which caused the Move Details display to reset when Power Blows and other moves were performed. PS3/Xbox360
Fixed a bug preventing game progress when acquired Titles were shared on Facebook in Online mode. PS3/Xbox360
Fixed a bug in the Fighter List that changed the date of the last match with an opponent to the current date and time when the list was refreshed. PS3/Xbox360
Fixed a bug that caused some characters to go through the floor after being hit with certain moves from Sarah. PS3/Xbox360
In the version for PS3, some replays recorded before Ver. 1.02 do not play back correctly. (Planned to be fixed in a future update.) Xbox360

■ Move performance adjustments

*These changes also apply to the version for Xbox 360, despite Ver. 1.03 not being distributed for that version.
Disabled tech rolls for certain moves for which tech rolls had mistakenly been allowed in Ver. 1.03.
*The following Ver. 1.03 bug fix was reverted to its previous state: "Fixed a bug when an opponent was already in some stuns which cannot be tech rolled and a followup attack was made, then the un-tech-rollable status was maintained."
Changed the stagger on crouching Counter hit for Hayate's Senjinkyaku (3K). PS3/Xbox360
Fixed a bug that caused Kokoro's Shinso-Kaimon (214T・4T・46T) to cause less damage than a normal hit when performed as a Counter Hit or higher against a wall. PS3/Xbox360